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Soulfarer

A World Where Therapy Meets Mystery. May 12 @ USC GAMES EXPO 2020

RSVP NOW!

About

Soulfarer is a mixed reality game that innovates on the way shoulder pain rehabilitation is conducted for manual wheelchair users. Soulfarer provides an immersive experience for patients to exercise, grow, and track improvements all while having fun. Therapists can monitor growth while gamers play towards happier and healthier lives.

Soulfarer is a joint Advanced Games Project between
USC Games and USC Creative Media and Behavioral Health Center

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Our Story

Trailer

Poster

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Our Team

Soulfarer's team diversity is key to its creativity. Our team is comprised of amazing volunteers, students and industry professional from around the world!

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Lance Newby

Game Director
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Marientina Gotsis

Product Owner & Director of Creative Media & Behavioral Health Center @ USC
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Vangelis Lympouridis, PhD

Faculty Advisor & Professor of VR/AR/MR @ USC
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Alyssa Moatlosz

Producer (Fall 2019)
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Paul Gioeli

Producer (Spring 2020)
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Peter Kasper

Associate Producer
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Bhavin Shah

Lead Engineer
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Edwin Sookiassian

Lead Engineer
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Jeff Pin-Chuan Chen

Engineer
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Jessica Zhu

Engineer
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Peter Yang

Engineer
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Katie Zhao

Lead Artist
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Emily Pelligrini

Concept Artist
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Amanda Graf

Concept Arist
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Devaun Hebert

2D/3D Animator
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David Guevara

3D Designer
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Jiaxuan (Olivia) Yin

Lead Designr
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Weston Bell-Geddes

Level Designer
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jersy Vazquez

Music Lead
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Lorenzo Carrano

Composer
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Jeremy Tisser

Composer
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Morgan Kuligowski

Usability
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Wendi Wu

Usability

Press

USC Games - AGP Projects

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